Godot to Gdevelop Overhaul & Redesign


I've taken the project in a different direction than I went during the game jam. The current public build is pretty different from the most recent build that's featured in this devlog. The next build available to the public will be the final version (due out end of January 2022). 

I like to get my thoughts out through voice recorder, and then I threw some gameplay footage in to show off a bit. I'd like to do an "under the hood" type of devlog soon to show off the nuts and bolts of this project, so be on the lookout for that (and maybe let me know if you'd be interested in that).

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In case you didn't see the video, here it is.